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 Mist Village Jutsu

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AuthorMessage
Inushi Yakura
Akatsuki Sannin leader/Possesor of the three tailed Jinkurichi
Akatsuki Sannin leader/Possesor of the three tailed Jinkurichi
Inushi Yakura


Male Number of posts : 982
Age : 30
Location : o.o looking for meh cookies
rank : ASC-Akatsuki Leader/Shadow Kage
clan/bloodline : Yakura-6th sense{Dark blue eyes}/3 Tailed Jichuriku(merged)
Registration date : 2008-09-11

character status
experience:
Mist Village Jutsu Left_bar_bleue132359/132359Mist Village Jutsu Empty_bar_bleue  (132359/132359)

Mist Village Jutsu Empty
PostSubject: Mist Village Jutsu   Mist Village Jutsu Icon_minitimeSat Sep 13, 2008 3:42 pm

Name: Kiri Gakure no Jutsu (Hidden Mist Technique)
Users: Basic Skill known to all Kirigakure shinobi.
Rank: C Ranked Jutsu, Hidden
Usable to most anyone who was taught in Kirigakure no Sato.
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Name: Water Skipping
Users: All shinobi of Kirigakure
Rank: D- Rank Jutsu, Hidden
This jutsu allows any Kirigakure user to move much faster upon water, by focusing their chakra in an intended body part . The user do not have to move in a walking motion or running motion, they just slide. This is because they are rejecting the water molecules with an opposing force that is usually irregular to other ninja.
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Name: Water Chain
Users: Basic skill known by all Kirigakure shinobi
Rank:D Ranked Jutsu, Hidden
The user of this jutsu will form the serpent hand seal to gather chakra. They will then throw their hands out to the sides and force a restricting ring of water to form from any nearby water source, even the mist that they live in. The ring will then be immediately designated to grab a target specific body part and make it immobolize temporarily. If the user struggles, the chain tightens with an increasing power with each shrug. This technique may be diffused by Genjutsu Kai, but none ever realize it because this technique is not a genjutsu. This jutsu is a must learn technique to exit the Academy.
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Mizu Kiri Shunhin
Users: Jounin, and Hunter Ninja of Kirigakure
Rank: B Ranked Jutsu, Hidden
This is the Mist Village form of shunshin that allows them to move at great speeds through replacing themselves with water or a form of mist.
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Name: Water Demon Tracking
Users:Elite Jounin and Hunter ninja of Kirigakure
Rank: B Ranked Jutsu, Hidden
This is a technque that gives a temporary life to water. The user of this technqiue leaks three drops of their blood and some of their chakra into a body of water. The user then forms the monkey, serpent, ox, and tiger hand seals. Afterwards, they place their body part they cut to leak blood into water. Suddenly the water gains a form of a sort of demonic water creature about the height of 3ft. The creature understands one command. After the command is given to track a certain being, the creature finds it and dissolve after dispersing in a widespread of red mist that makes it much more noticable. These creatures are of a kin to the reaper, Shinigama(I think that is spelled right). They know all actual names, but nicknames will confuse them and force them to explode in an instance. They can go as far as they have a water source connected.
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Name: Beaming Water Genjutsu
Users: Elite Jounin, Hunter ninja
Rank: B Ranked Jutsu, Hidden
This techniques starts by using a secret technqiue to place a cursed seal on a water source. The user then place thin, almost invisble to the naked eye, strips of water everywhere like a trap. It can easily be spotted through a quick close analysis of maybe looking at shading or gleaming of sun. Once the strip of water is seperated by contact of the victim they are placed into an extending genjutsu.

Stage One:While in this stage it is very easy to see the strips without trying. The strips are no longer set-up in a way to look like a trap, but they are set-up to make the user see them with great depth. The first phase forces the victim to see what they were actually after. It will be easier in this mindstate for the victim to get their goal. If they go to their goal without breaking the strips again it will place them into another stage.

Stage Two: This transforms the area the user is in, and in the way the surroundings change, it is obvious it is a genjutsu. In this stage the strips look exactly like that of stage one, and it is the same as the first stage. This is to make the victim go aftert the wires, but at the same time place them into a deeper hold. Carrying out their primary goal will end the genjutsu and place the victim in their correct mindstate.

Stage Three: If the user is foolish enough to be placed into this stage they are most of the time doomed. When entering this stage, the genjutsu looks like it has released and place the victim back into their correct mindstate. This stage places them in an area where they will now be fighting their worst fear. If their fear is something inanimate or an action(, such as free fallin or dieing,) the stage makes demonlike creature wielding the object or an object to make the fear even scarier in reality. This stage shifts the Genjutsu to a Ninjutsu.
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Mist Clone
Users: Kirigakure Chuunin and higher
Rank:B Ranked Jutsu
This is a jutsu that can only be used in Kirigakure, in an area shrouded by the Hidden Mist Technique, or an area veiled by the red mist of Water Demon Tracking. This is the nearest to invisible clone to be discovered by shinobi. This technique creates bunshin made of mist that isn't very pacted together, this way it keeps its dispersed look to match the mist. While in mist, or one of the techniques named, the bunshin always move in the form of mist shunshin. The clones are immune to any kind of attack from a physical slash, stab, bang,or thrown projectile. It isn't immune like a disease, it is not vulnerable because the particles of the clone are not close enough to accept the projectiles to take a damage and revert back to it's original state. These clones can only be attacked by widespread jutsu or techniques that may use a chakra concentrated touch.
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Thousand Blades of Water (Chi Mizu Ken)
Rank: "S"
Skill: Forbidden Ninjutsu
Effect: User creates a barrier made of pure chakra around them and the opponent. The user then performs the handseals and raises the substances underneath related to their village's release. The chakra pressure around the area that the barrier covers compresses the particles in those substances until they become dangerously sharp. Then, the user is able to control the movement of the newly created weapons.
Description: After performing numerous handseals, the user spaces their legs out and stretches their arms out. The user then focuses their chakra and expands it to create a dome-shaped barrier made of pure chakra. This is the first phase of the technique, so the opponent will be unable to escape from the second phase. Once the barrier is stable, the user performs the handseals again. When they do, the substance corresponding to the user's main release, (Their village release) will rise off of the ground and become compressed by the chakra pressure inside of the barrier, turning them dangerously sharp. The user is then able to control the newly made 'weapons' to attack the opponent.
Limit: Waterfall, Mist, and Rain Village Only.
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Suiton: Chikasui no Jutsu (Water Style: Underground Water Technique)
Rank: C
Skill: Ninjutsu
Effect: Leaves enemy open for attack.
Description: The user of this technique first makes water from a watersource begin to accelerate in its current. Then the ninja redirects the current to begin to strike the earth drilling a hole to burrow to the opponents area. Finally the uses shifts the current again to shoot up from below the target, effectivley launching the opponent into the air.
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Netou no Jutsu (Boiling Water Technique)
Rank: D, C, B, A, S
Skill: Ninjutsu
Effect: Cause water to super heat, adding a burn damage to water techniques.
-D: 100 Degrees
-C: 130 Degrees
-B: 160 Degrees
-A: 200 Degrees
-S: 240 Degrees
Description: By sending chakra into a body of water the user is able to make a drastic change in water temperature, sening it to the point of boiling. The water at this point can cause first degree burns to third degree burns, depending. This technique allso can only effect a certain amount of water at a time.
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Suberiyasui no Jutsu (Slippery Technique)
Rank: D
Skill: Ninjutsu
Effect: User coats an object or themselves in a slime from water. It makes it hard to stand on something. If used on a ninja most Taijutsus will do less, little, or no damage because it will glance off the user.
Description: The user must be in the presence of mist in order to create this technique. The userer uses the high humidity caused by the point shift in the mist inorder to generate a rapidly growing organism, a fungal water born breed, upon his/her skin. The fungi grows and spreads across the body of the one who is using the technique. After six seconds the target is entirley coated in the fungi.
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Mizu Kuitsuku no Jutsu(Water Bite Technique)
Rank: D
Skill: Ninjutsu
Effect: Fangs rise out of the water and bite down on the opponent bringing them under water.
Description: The user must channel their chakra into the water. Following this the user creates crude fangs under the water. Using the basis of the whips of water, the user raises the fangs from under water. The fangs entrap the opponent, using the water pressure to inevitable drag the opponent into the water.
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Jousan no Jutsu (Evaporation Technique)
Rank: S
Skill: Ninjutsu
Effect: Evaporates all water arond the opponent until evaporation reaches the bottom of the lake, pond, river, or sea. It leaves a circle of dry land surronded by water on all sides. Water users can now attack from all directions a high speeds as well as use other jutsus out of the water.
Description: The user flows their chakra into a large body of water. The user then focuses his chakra into the task of increasing the speed of the cells of the water. This increases the temperature. But instead of stopping at a boiling point the user countinues to heat the water until it evaporates, creating a large fog, massive in size. The high concentration of the mist allows users to generate water techniques through the mist created, enabling the option of multi-directional attacks.
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Atsui Jouki (Steaming Mist)
Rank: "C" Rank
Skill: Ninjutsu
Effect: Causes extreme burns and boils on an opponent.
Description: The user focuses on water being heated into a mist. If Kirigakure no jutsu is already in effect, then they only need to heat up molecules within the mist. Once the water has evaporated it remains at a constant high temprature. It has a diffrent effect from evaporation it sinks into the ground as it is heated. The user will focus on one spot near the enemy and send hot steam shooting from under the earth at the target.
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Mist Solidity
Rank: B, A, S
Skill: Ninjutsu
Effect: Causes the dense mists to become heavier on the opponent.
Description: The user makes the handseals for the technique and following this their chakra is spread out along the thick mists around them. The chakra then begins to disturb the water molecules within the mist, causing them to attract to each other slowly forming from a gas from slowly into a solid. With the C rank training, the user can use this and cause the opponents movements to slow down as if they were running underneath water, very slow. With the B rank training, the user focuses more chakra to cause the water pressure to get even harder thus slowing the opponents movements to a slow motion type of speed, making an attacking opportunity much greater. With the A rank training, the user puts so much chakra into the technique that the mists turning into a solid(or ice) totally stopping the opponent from movement, meaning the user must know the ice release in order to learn this rank of the technique.
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Weapon Sprinklets
Rank: C, B
Skill: Ninjutsu
Effect: The user is able to sprinkle bladed weapons from their body
Description: The user makes the handseals for the technique, and then places all weight upon the most dominate foot. They then user the other foot to cause their form to spin around in a 900 degree spin, and during this time the water upon the user’s body begins to form with the chakra from the user quickly shooting out water blades in all directions. With the C rank training, the user can shoot out over twenty bladed weapons the size of kunai’s or smaller. With the B rank training, the user can shoot out over ten bladed weapons the size of katana’s or smaller.
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Inushi Yakura
Akatsuki Sannin leader/Possesor of the three tailed Jinkurichi
Akatsuki Sannin leader/Possesor of the three tailed Jinkurichi
Inushi Yakura


Male Number of posts : 982
Age : 30
Location : o.o looking for meh cookies
rank : ASC-Akatsuki Leader/Shadow Kage
clan/bloodline : Yakura-6th sense{Dark blue eyes}/3 Tailed Jichuriku(merged)
Registration date : 2008-09-11

character status
experience:
Mist Village Jutsu Left_bar_bleue132359/132359Mist Village Jutsu Empty_bar_bleue  (132359/132359)

Mist Village Jutsu Empty
PostSubject: Re: Mist Village Jutsu   Mist Village Jutsu Icon_minitimeSat Sep 13, 2008 3:46 pm



- Artificial Thin Mist Skill [Jinkouteki Ruikiri no Jutsu]
The user uses this jutsu around water to create a very thin mist. This mist is too thin to be used as any sort of cover but it can be used as a source for mist based jutsu. | Chakra - 5 | Lasts 3 posts | Academy

- Morning Dew [Asastsuyu]
The user creates mist again but instead of placing it in the air they place it on the ground. This makes the ground very slick and slippery for the opponent. Now while this is useless on dirt, sand, or dry ground it is very effective on grass and rocks. It can effect the user aswell, but the user does have the advantage of suprise| Chakra - 4 | Lasts 6 posts | Academy

- Gathering Water Supply Skill [Saishuu Kyuusui no Jutsu]
Naturally a ninja that utilizes jutsu that involve the use of water need water, naturally. As a way to combat lack of resources, this technique was developed in order to gather what is neccesary. A practictioner of this jutsu uses chakra to gather percipitation from the air, from condensation on objects, from plants into an area nearbyAs the user's skill progresses, the area from where the user collects the water and how much they can gather increases. | Passive | The user may perform any jutsu that uses water in the desc., but doesn't list having a large source of water nearby as a requirement. | Academy

- Underwater Breathing Technique [Suichuu Ikidzukai no Jutsu]
A basic jutsu whereby one uses chackra to force a large amount of air into the lungs. After which, the user then holds his or her breath and uses chackra to artificially recycle the air in their lungs to make the most of it. The end result is that the user is able to hold his or her breath for up to five minuets longer. | Chakra - 5 | Academy
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http://lostland.forumotion.com
Inushi Yakura
Akatsuki Sannin leader/Possesor of the three tailed Jinkurichi
Akatsuki Sannin leader/Possesor of the three tailed Jinkurichi
Inushi Yakura


Male Number of posts : 982
Age : 30
Location : o.o looking for meh cookies
rank : ASC-Akatsuki Leader/Shadow Kage
clan/bloodline : Yakura-6th sense{Dark blue eyes}/3 Tailed Jichuriku(merged)
Registration date : 2008-09-11

character status
experience:
Mist Village Jutsu Left_bar_bleue132359/132359Mist Village Jutsu Empty_bar_bleue  (132359/132359)

Mist Village Jutsu Empty
PostSubject: Re: Mist Village Jutsu   Mist Village Jutsu Icon_minitimeSat Sep 13, 2008 3:47 pm



- Carp Rapid-Fire Gun [Koi Sokushahou]
A simple jutsu that causes a person to gradually produce water in their mouth that can be spit out at an opponent. It can hit with enough force to stun your opponent if it is done properly. It can be done 5 times in succession, or one jet can be shot per post. | Chakra- 5 per shot | Damage- 3 per shot| Genin | After 10 of the user's posts, any remaining shots are lost.

- Mist Blade [Kiri no Yaiba]
Using this technique the user can create an extended sharpened edge made of mist from their hands or an already existing weapon. | Chakra - 7(inc2) | Damage - 10 | Genin | The inc is for length. Originally it is only about one foot. The inc adds on another two feet. Must have mist in area. Lasts 3 posts

- Mist Clone Skill [Oboro Bunshin no Jutsu]
A technique that creates false clones of the user. The clones are used as a diversion while the user attacks. The clones are incapable of attacking, but any attacks made on them pass right through. | Chakra- 5 (Per Clone) | Genin

- Water Armor [Mizu no Yoroi]
A thin layer of water covers the user's whole body. It gives him/her a small protection by dampening the effects from (genin-level) fire techniques by cutting the damage done by them in half and does stand up against taijutsu. While the armor is on, it constantly draws out small amounts of the user's chakra until its HP runs out. | Chakra- 15 (Every Post) | HP- 30 | Advanced Genin

- Water Clone Skill [Mizu Bunshin no Jutsu]
A skill which creates clones composed of water. The water clones are significantly weaker than the user but are still capable of inflicting damage on the opponent. A clone will have one fourth of the user's hp and stats, but no chackra. | Chakra- 10 (per clone) | Genin

- Water Element; Water Shuriken Technique [Suiton; Mizu Shuriken no Jutsu]
By using their chakra an opponent manipulates water to form shuriken from it. Once the shuriken cut, hit, or fall to the ground they return to water with no form. The water can be re-used. | Chakra- 10 (Per Shuriken) | Damage- 8 (Per Shuriken) | Advanced Genin| requires a water source bigger than 5 feet in diameter at least.

- Water Shield Technique [Mizu Tate no Jutsu]
A shield of water is formed around the user as a cylindrical barrier that reaches just above the user's head. The shield lasts for 4 posts, and after the initial creation that user can manipulate the water. This allows for water spikes, tentacles, hands and the like, though these appendages are not dexterous enough to handle a weapon. The bad thing is that the shield isn't that reliable, stronger (Chuunin Level) techniques can get through it but it is a good defense against simple taijutsu techniques. | Chakra- 40 | Damage- 10 | HP- 35 | Advanced Genin | Must be near a large source of water to make anything but the basic shield. Lasts 4 posts.

- Waterfang Projectile [Suigadan]
The user sends his chackra into a nearby body of water and from it makes spikes of water that spin and can pierce an opponent. | Chakra - 7 (per projectile) | Damage - 5 (per projectile) | Genin
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http://lostland.forumotion.com
Inushi Yakura
Akatsuki Sannin leader/Possesor of the three tailed Jinkurichi
Akatsuki Sannin leader/Possesor of the three tailed Jinkurichi
Inushi Yakura


Male Number of posts : 982
Age : 30
Location : o.o looking for meh cookies
rank : ASC-Akatsuki Leader/Shadow Kage
clan/bloodline : Yakura-6th sense{Dark blue eyes}/3 Tailed Jichuriku(merged)
Registration date : 2008-09-11

character status
experience:
Mist Village Jutsu Left_bar_bleue132359/132359Mist Village Jutsu Empty_bar_bleue  (132359/132359)

Mist Village Jutsu Empty
PostSubject: Re: Mist Village Jutsu   Mist Village Jutsu Icon_minitimeSat Sep 13, 2008 3:49 pm



- Water Reflection Clone Technique [Mizukaisou Bunshin no Jutsu]
A Jutsu that makes the user's reflection in the water able to step out and attack on its own. This type of Water Clone is just as powerful as the user is though the clone is unable to use any form of Ninjutsu or Genjutsu. A single hit destroys this clone. | Chakra- 12 (per clone) | Chuunin

- Choking Fog [Ikigurushii Enmu]
The user super condenses the mist near the opponent making it hard to breathe. Although this isn't enough to kill someone or to do any real damage, it is enough to slow down their movements and place them into a panic-stricken state of mind. This altered state of mind helps the user in pulling off plans or just in simply finding them. | Chakra - 25 | Chuunin | Lasts for 5 posts, must use with hidden mist skill

- Hidden Mist Skill [Kirigakure no Jutsu]
A highly effective cover technique which blankets an area in a thick fog, confusing the senses of the enemy. Unless the user is trained to fight without the use of his eyes this jutsu does not provide a significant combat advantage. This can also be used as a source for Mist based techniques. | Chakra- 30 | Chuunin

- Water Sword [Mizu no Yaiba]
Creates a sharp sword made of solid water in the user's hand. The user can freely decide what shape and size he/she wants the sword to have, from a tiny dagger to a massive decapitator sword. However, this sword is weak and can only do minor slashes to human flesh, and can easily beaten by fire or high-pressure winds. | Chakra- 20 | Damage- 6+(1/2 Agility) | Chuunin | Lasts five posts

- Water Prison Skill [Suirou no Jutsu]
A skill used to trap the victim inside a prison of water; it is very difficult to escape. The only downside to this technique is that the user must keep one arm inside the bubble at all times in order for the victim to remain imprisoned. | Chakra- 25 (Every Post) | Chuunin | Must be performed near a large source of water

- Water Protection [Mizu Shugo no Jutsu]
An advanced version of the Water Armor. A thin layer of water covers the user's whole body. It gives him/her a small protection by dampening the effects from fire techniques by cutting their damage in half. It also protects from Taijutsu attacks. While the armor is on, it constantly draws out small amounts of both the user's chakra. | Chakra- 40 Every Post | HP- 45 | Advanced Chuunin

- Tornado of Water [Mizu no Tatsumaki]
A technique in which the user summons up a large spiraling vortex around him or herself. It can be used as both a defensive and offensive tool. Good at blocking long range attacks and fire jutsu. | Chakra - 80 (every post) | Damage - 40 (if struck or if the opponent strikes) | Chuunin | Cannot perform any jutsu while this is going on, opponent can enter through the top, and must be near a large source of water.

Bombarding Hail [Hougeki Arare] Stg 1
Using this jutsu requires great chakra control, performing hand seals and sending chakra into the clouds. After a bit of development, a ninja will form the percipitation of the cloud into hail. This hail will fall for a brief time from the clouds and by chakra control be targeted at the opponent.
|Chakra- 30 | Damage- 50 | Chuunin| Develops in the same post performed and clouds must be over the fighting area. Hail is marble sized.
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http://lostland.forumotion.com
Inushi Yakura
Akatsuki Sannin leader/Possesor of the three tailed Jinkurichi
Akatsuki Sannin leader/Possesor of the three tailed Jinkurichi
Inushi Yakura


Male Number of posts : 982
Age : 30
Location : o.o looking for meh cookies
rank : ASC-Akatsuki Leader/Shadow Kage
clan/bloodline : Yakura-6th sense{Dark blue eyes}/3 Tailed Jichuriku(merged)
Registration date : 2008-09-11

character status
experience:
Mist Village Jutsu Left_bar_bleue132359/132359Mist Village Jutsu Empty_bar_bleue  (132359/132359)

Mist Village Jutsu Empty
PostSubject: Re: Mist Village Jutsu   Mist Village Jutsu Icon_minitimeSat Sep 13, 2008 3:52 pm

JOUNIN>

Water Trap of Restraint [Mizuwana no Yokuseiryoku]
Creates a large body tourniquet out of nearby water to wrap around an opponent or an unruly prisoner restraining their legs and arms. This can also be set up like a trap, for if somone steps on a puddle the trap will go off and attempt to restrain them. |Chakra-90| Jounin | Lasts five posts. Must be near a source of water. Strength higher than six to break.

Snow Blindness [Setsumou]
Used in conjunction with the Hidden Mist skill this makes things even more difficult to see. If used without the Hidden Mist skill, it is far less effective.The user makes snow begin to fall from the sky as thick as possible. This, of course, effects both the user and the opponent's vision. |Chakra- 45| Jounin| This jutsu does not count in the one jutsu per post limit ONLY when used with the Hidden Mist skill. must be performed near a body of water unless when used with the Hidden Mist skill.

- Water Element; Water Barrier [Suiton; Suijinheki]
An ultimate defense of the Mist Shinobi, Suiton Suijinheki requires a great deal of water to work. Upon completing the technique, a large, swirling barrier of water surrounds the user and any nearby allies. This protects against any fire technique, as well as any Ninjutsu that are projectiles by nature. Attempting to breach the barrier with Taijutsu is self-defeating, the opponent who attempts to do so will find himself being whirled around the barrier and slammed into the ground several times throughout the duration of the technique as he is caught in its strong current. | Chakra- 100 Damage- 35 if opponent is caught in the barrier.| Advanced Jounin | Lasts Two Posts

- Water Element; Water Dragon Blast Skill [Suiton; Suiryuudan no Jutsu]
A powerful attack that creates a huge current of water in the shape of a dragon, which is then sent towards the opponent. Essentially a devastating single target attack. | Chakra- 40 (Inc3) | Damage- 60 (Inc3) | Advanced Jounin| Must be near a large source of water

- Grand Water Explosion Technique [Daibakufu no Jutsu]
After performing a long string of handseals the user creates a spiraling column of water that will circle the user and afterwards the user can force it to erupt into the opponent. Due to the immense force of the attack the opponent will be under the mercy of the water as it drags them away from the user. | Chakra - 120 | Damage - 170 | Requires 8 strength to not be pulled away | Jounin| Must be near a large source of water.

- Water Element; Water Shark Blast Technique [Suiton: Suikoudan no Jutsu]
A powerful attack that requires its target to be on or near the water, this technique creates a large shark comprised of water that can be used to attack in one of two ways. Primarily, the shark is sent towards the opponent at a charge, attempting to strike the opponent with extreme bashing force as well as trying to rend him with its teeth. The second, more devious use involves the shark attempting to swallow the opponent. In this case, the shark is hidden under the water until it attacks. If it manages to swallow an opponent, he is trapped within a sphere of water for 2 posts as the shark itself dissolves. After an attack, successful or not, it vanishes. | Chakra- 80 | Damage- 100 | Jounin | Must be near a large source of water.

Bombarding Hail [Hougeki Arare] (Stg 3)
Using this jutsu requires great chakra control, performing hand seals and sending chakra into the clouds. After a bit of development, a ninja will form the percipitation of the cloud into hail. This hail will fall for a brief time from the clouds and by chakra control be targeted at the opponent.
| Chakra- 80 | Damage- 120 | Jounin| 3 posts to develop and clouds must be over the fighting area. Creates grapefruit sized hail.
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http://lostland.forumotion.com
Inushi Yakura
Akatsuki Sannin leader/Possesor of the three tailed Jinkurichi
Akatsuki Sannin leader/Possesor of the three tailed Jinkurichi
Inushi Yakura


Male Number of posts : 982
Age : 30
Location : o.o looking for meh cookies
rank : ASC-Akatsuki Leader/Shadow Kage
clan/bloodline : Yakura-6th sense{Dark blue eyes}/3 Tailed Jichuriku(merged)
Registration date : 2008-09-11

character status
experience:
Mist Village Jutsu Left_bar_bleue132359/132359Mist Village Jutsu Empty_bar_bleue  (132359/132359)

Mist Village Jutsu Empty
PostSubject: Re: Mist Village Jutsu   Mist Village Jutsu Icon_minitimeSat Sep 13, 2008 3:53 pm

ANBU>

- Sword of Draining [Mizukuri no Yaiba]
An advanced form of the Mizu no Yaiba. Instead of just making a sword made of stagnant water. The user instead makes the water move quickly giving it a higher tension level. Thus making it harder to bust up and giving it a sharper edge. | Chakra - 25 | Damage - 10+(1/2 agility) | ANBU | Lasts 5 posts, must know Mizu no Yaiba

- Frozen Water Shield Technique [Touketsu Mizu Tate no Jutsu]
A shield of water is formed around the user that freezes partially when struck. The shield lasts for 4 posts, and after its initial creation the user can manipulate the water. This allows for water spikes, tentacles, hands and the like to come out. Any attacking appendage freezes momentarily before striking, increasing the amount of potential damage dealt. The bad thing is that the shield isn't that reliable, stronger techniques can get through it but it is a good defense against simple and intermediate taijutsuattacks. | Chakra- 60 (per post) | Damage- 25 | HP- 40 | ANBU | Must be near a large source of water to make anything other than a basic shield. Lasts 6 posts.

- Mist Instantaneous Body Skill [Kiri Shunshin no Jutsu]
A technique which allows the user to transport from one place to another in a veil of mist. | Chakra- 40 (25 if in a misty environment) | ANBU | Once per battle, transports up to 600 yards.

- Poison Mist [Doku Kiri]
The user spews forth a giant cloud of poisonous mist from his or her mouth that blankets an area of a 30 ft radius in a dark green mist. This mist is comprised of a weak poison that irritates the opponents' throat and lungs causing them to go into long and painful coughing fits. | Chakra - 40 | ANBU | Lasts 3 posts

- Water Chains Technique [Suikusari no Jutsu]
Creates chains made of water and binds an enemie's ankles and wrists. The strength and power of these chains depends on how skilled the user is with ninjutsu. The enemy can still perform seals if his arms are strong enough to move. | Chakra- 80 | ANBU | Lasts Three Posts. Must be near a source of water. Strength higher than five to break.

- Water Element; Water Cannon Technique [Suiton; Suihou no Jutsu]
A skill that lets the user spit a powerful beam of boiling water, strong enough to push down to cause physical damage. The user can spit three such beams consecutively, or fire them off one per post. After three posts, if any of the shots remain unfired, they are lost. | Chakra- 100 | Damage- 50 (Per Blast, including when fired consecutively) | ANBU

- Water Instantaneous Body Skill [Mizu Shunshin no Jutsu]
A technique which allows the user to transport from one place to another through puddles of water. | Chakra- 20 | Limits- ANBU | Must be near puddles of water. Once per battle. Transports a person or persons up to 200 yards.

- Water Collision Destruction [Suishouha]
After creating a large tornado of water the user can make it bear down on their opponent and move it at their will. Purely offensive and lacks any defensive capabilities. | Chakra - 50 (per tornado) | Damage - 70 (per tornado) | ANBU | must be performed around a large source of water.

Bombarding Hail [Hougeki Arare] (Stg 2)
Using this jutsu requires great chakra control, performing hand seals and sending chakra into the clouds. After a bit of development, a ninja will form the percipitation of the cloud into hail. This hail will fall for a brief time from the clouds and by chakra control be targeted at the opponent.
| Chakra- 50 | Damage- 70 | ANBU| 2 posts to develop and clouds must be over the fighting area. Golfball sized hail is created.
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Inushi Yakura
Akatsuki Sannin leader/Possesor of the three tailed Jinkurichi
Akatsuki Sannin leader/Possesor of the three tailed Jinkurichi
Inushi Yakura


Male Number of posts : 982
Age : 30
Location : o.o looking for meh cookies
rank : ASC-Akatsuki Leader/Shadow Kage
clan/bloodline : Yakura-6th sense{Dark blue eyes}/3 Tailed Jichuriku(merged)
Registration date : 2008-09-11

character status
experience:
Mist Village Jutsu Left_bar_bleue132359/132359Mist Village Jutsu Empty_bar_bleue  (132359/132359)

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PostSubject: Re: Mist Village Jutsu   Mist Village Jutsu Icon_minitimeSat Sep 13, 2008 3:54 pm

S-RANK>

- Unstoppable Cyclone Technique [Mukyuu Teikiatsu no Jutsu]
After creating a spiraling column of water the user turns it on it's side and makes it spin faster. They then release it and let it go on a speeding rampage destroying almost anything in its way. | Chakra - 150 | Damage - 250 | S-Rank| Must be near a very large source of water.

- Water Element; Rising Blast [Suiton; Suishouha]
Using large amounts of chakra, the user creates water from thin air and forms so much that it creates a mini-tidal wave. The water then does not dissipate for the duration of the battle, thus creating an arena where the user has a large advantage. If the climate is exceptionally arid, such as a desert, the water only lasts for 10 posts before draining into the sand. The depth of the water once the wave has settled is anywhere between 8 to 10 feet. | Chakra- 200 | S-Rank
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